Doom Eternal is fantastic, as is its DLC but it takes away one of the things that makes DOOM what it is.
Category: Analysis
Game analysis articles.
How Can Games Make Death an Interesting Mechanic?
In this article I take a look at how games can make death a more interesting mechanic than just resetting you to your last save. Turns out there’s a lot of ways to do it!
How Can Games Use their Mechanics for Comedy?
In this article I take a look at how a few different games use their mechanics for comedic effect, rather than relying on comedic writing like most funny games.
Rambling About Open World Games and the Design Thereof
An extensive look at the different kinds of open world game design used by triple A developers.